Blender Essentials

The basics to start with Blender

Modeling

https://www.youtube.com/watch?v=71rRJBqu2KE

Addons

File > User Preferences > Add-ons

Import-Export: Image as Planes Node: Node Wrangler Add Curve: Sapling

Sculpting

https://www.youtube.com/watch?v=XeixeeWS_JA&t=6s https://www.youtube.com/watch?v=vbCl66NFTSs https://www.youtube.com/watch?v=jRiSdYby6v8

Settings for sculpting

Blender User Preferences > Input > Mouse -> Emulate 3 Button Mouse

View Lens to 80 Matcap Ambient Oclusion Only Render

Go to object mode Brushes

Invert Smooth

F Clay Strips 3 F Crease 4 F Grab G F InflateDefl I F Mask M F Pinch P F Scrape Shift + 4 F SculpteDraw Shift + 5

Mask

Ctrl + I Invert Alt + M Remove Shift + Ctrl + Pen Lasso Shift + H g

Dynamic Topology Grab and Smooth brushes not affected

Size The lower the more details

Rotate Mirrored object

Texturing Materials and Textures Ambient Occlusion Diffuse Color map that represent the texture. Displacement Bump map Gloss Normals Bump map Reflection

UV/Mapping

Baking

Rigging

https://www.youtube.com/watch?v=0IB5KCPmEEI

Edit Mode / Pose Mode

Bones Mechnisme Bones IK

IK Pull Target Stretching bones

Clear Parent ALT+P Keep Offset CTRL + P

Keybinds

Select Activate SHIFT + Spacebar, W Cycles gW

Align Active Camera to View Ctrl+Alt+Numpad 0 Alt + F Center to mouse Alt + G

Clear parent Alt + P Show Toolbars T Show Properties N Widgets CTRL+SPACE Screen Layout See https://docs.blender.org/manual/en/dev/interface/window_system/screens.html to create additional layouts

Ctrl + Right Ctrl + Left

Tools Add Shift + A

Transform N G Rotate R Scale S Mirror Ctrl + M

Lock Y & Z axis Shift + Z

Edit Duplicate Shift + D

Edit Mode TAB

SELECTION B

Reset Origin ALT+G / SHIFT+C ?

Face Menu CTRL+F Vertice Edge Inset Face I Bevel CTRL+B (Scroll-Wheel)

Vertice Slide G+G

Grab G Rotate R Scale S

Modeling EDIT MODE

View Wireframe Z

Join Ctrl + G Sculpting

Texturing

Lighting

References