Blender Essentials
The basics to start with Blender
Modeling
https://www.youtube.com/watch?v=71rRJBqu2KE
Addons
File > User Preferences > Add-ons
Import-Export: Image as Planes Node: Node Wrangler Add Curve: Sapling
Sculpting
https://www.youtube.com/watch?v=XeixeeWS_JA&t=6s https://www.youtube.com/watch?v=vbCl66NFTSs https://www.youtube.com/watch?v=jRiSdYby6v8
Settings for sculpting
Blender User Preferences > Input > Mouse -> Emulate 3 Button Mouse
View Lens to 80 Matcap Ambient Oclusion Only Render
Go to object mode Brushes
Invert Smooth
F Clay Strips 3 F Crease 4 F Grab G F InflateDefl I F Mask M F Pinch P F Scrape Shift + 4 F SculpteDraw Shift + 5
Mask
Ctrl + I Invert Alt + M Remove Shift + Ctrl + Pen Lasso Shift + H g
Dynamic Topology Grab and Smooth brushes not affected
Size The lower the more details
Rotate Mirrored object
Texturing Materials and Textures Ambient Occlusion Diffuse Color map that represent the texture. Displacement Bump map Gloss Normals Bump map Reflection
UV/Mapping
Baking
Rigging
https://www.youtube.com/watch?v=0IB5KCPmEEI
Edit Mode / Pose Mode
Bones Mechnisme Bones IK
IK Pull Target Stretching bones
Clear Parent ALT+P Keep Offset CTRL + P
Keybinds
Select Activate SHIFT + Spacebar, W Cycles gW
Align Active Camera to View Ctrl+Alt+Numpad 0 Alt + F Center to mouse Alt + G
Clear parent Alt + P Show Toolbars T Show Properties N Widgets CTRL+SPACE Screen Layout See https://docs.blender.org/manual/en/dev/interface/window_system/screens.html to create additional layouts
Ctrl + Right Ctrl + Left
Tools Add Shift + A
Transform N G Rotate R Scale S Mirror Ctrl + M
Lock Y & Z axis Shift + Z
Edit Duplicate Shift + D
Edit Mode TAB
SELECTION B
Reset Origin ALT+G / SHIFT+C ?
Face Menu CTRL+F Vertice Edge Inset Face I Bevel CTRL+B (Scroll-Wheel)
Vertice Slide G+G
Grab G Rotate R Scale S
Modeling EDIT MODE
View Wireframe Z
Join Ctrl + G Sculpting
Texturing
Lighting